24 Oct VRay PBR Shader 参考资料:http://www.marmoset.co/toolbag/learn/pbr-practice/https://seblagarde.wordpress.com/tag/physically-based-renderin... Read more 1
24 Sep Atom as Python Editor for Maya Atom是github内部的开源编辑软件,功能丰富,可以在社区上找到各类扩展插件,其中也包括MAYA,NUKE等软件的支持,可以把代码直接发送到MAYA等软件中执行,非常快捷高效。安装:Python 2.7https://www.py... Read more 1
24 Aug 清除MAYA被锁定的未知节点 选择清除:string $gffu[] = `ls -sl`; for ($rfo in $gffu) { lockNode -lock off $rfo; delete $rfo; }自动查找锁定清除:strin... Read more 0
16 Aug GGX Shader for Vray GGX Shader是Vray3.1所加入的一种反射光照模型,来弥补之前Phong,Blinn,Ward三种的不足。GGX是微表面(microfacet)的材质模型,对于表现表面灯光的反射极为成功,简单来说GGX就是像Blinn一样的... Read more 0
12 Aug Python scripts for Subdivision and Texture Input Gamma in Vray for Maya 给所选择的File节点添加Gamma属性:#applies Texture Input Gamma to selected File nodes import maya.cmds as cmds import maya.OpenMay... Read more 0
12 Aug Vray Render Elements UV and Point Position 不知道为何vray for maya中一直没有预置uv和P的输出。而在max中早已经添加了VRaySamplerInfo。添加uvimport maya.cmds as cmds import maya.mel as mel impo... Read more 0
28 Jun Russian Roulette sampling In this post we’ll have a look at some sampling technics that can dramatically speed up your render times without af... Read more 0